![]() The objective of every level in the game is to reach a rainbow-colored doorway. ![]() These themes range from a volcanic area to a frozen area. A variety of themes are used throughout the game. Kirby: Canvas Curse spans eight worlds, with all but one having three levels. Defeating certain kinds of enemies by either dashing into them or touching them while stunned causes Kirby to gain one of several special abilities, which may be used at any time by tapping Kirby himself. Afterwards, the player can either allow Kirby to roll into the enemy with his own momentum or by dashing to defeat the enemy. The player can use the stylus to stun enemies by tapping on it. Drawing paths depletes the player's rainbow ink supplies, which recharges slowly while Kirby is in the air or on a path, but quickly when Kirby is on the ground. These rainbow paths can form ramps or bridges for Kirby to cross, or walls to protect him from enemy projectiles. The player can draw rainbow lines, which Kirby will roll on. Instead, the player only uses the stylus and touch screen to control Kirby, who rolls around in ball form. Unlike most previous Kirby games, the player does not directly control Kirby with a directional pad or any buttons. Screenshot depicting the gameplay in Kirby: Canvas Curse ![]() ( March 2018) ( Learn how and when to remove this template message) Please help by spinning off or relocating any relevant information, and removing excessive detail that may be against Wikipedia's inclusion policy. This section may contain an excessive amount of intricate detail that may interest only a particular audience. ![]()
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